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Donkey Kong Bananza - An Overview

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Kouichi Kawamoto, who led the Nintendo Swap two's improvement, cited Bananza's destructible environments as an example of gameplay made attainable because of the improved processing velocity more than the first Swap. I have read walkthroughs on This great site (while like I say, they're much from the only offender) https://neil-magny-vs-mike-malott51616.blogzag.com/79940976/the-5-second-trick-for-donkey-kong-bananza

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